A grim portent of things to come.
I have twenty — twenty — posts in draft in the database that I haven’t got around to finishing. And a handful more in draft on my own hard drive. I make no resolutions at the beginning of the year; I just resolve to do stuff whenever it occurs to me. So it occurs to me today to resolve to weed out those draft posts, and maybe finish some of them in January.
And finish knitting something this month, too.
Along with finishing the site redesign (every time I do this, I learn a little bit more about CSS).
And teaching myself Inform.
Yes, that’s right, I want to write interactive fiction. About knitting. I’ve wanted to do it for about four or five years, now, and I’ve started (once again) to make notes on the plot. The last time I thought about it, I also thought about writing some kind of web-based script that used cookies so that the game would be portable for the player (you know, between home and work), but that would add an immeasurable amount of time to the whole process. Since there are enough interpreters available for most platforms, I might as well not be ambitious.
In the meantime, I just realized that a very linear style of game can be created with password-protected blog entries. Just a little wild-goose chase or treasure hunt, with silly rhyming couplets (or silly haikus) for riddles, and some basic rules: all answers are in lower case, no spaces or special characters besides the letters a-z and the numbers 0-9.
my second an Isle oft shrouded in mist.
Click here and provide your answer in the password box…
(And preferably you’d rewrite your scripts to make it a little more gamey and less bloggy.)